PlayIQ
The Position Blueprint
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Six-week program

Training built for the position they actually play.

Most junior training treats a hooker and a winger like the same player. The Position Blueprint does not. Six weeks, one module a week, written for your player's position group and the decisions that position has to make.

$199one-off · six weeks of access

Seven position groups · One module a week · Read it in the PlayIQ app

Already a member? Open your blueprint in the app

At a glance

Price
$199
Length
6 weeks
Built for
7 position groups
Includes
Six written modules
Access
6 weeks
Why this exists

Your player is being coached as a number, not a position.

At training they run the same drills as everyone else. They get told to "work harder" and "communicate more". Both are true and neither tells them what to look at when the ball is three passes away.

A fullback's job is to see the picture before anyone else. A middle's job is to win the ruck with his head as much as his shoulders. A half's job is to move the defence before releasing the ball. Those are different skills, taught differently, and almost nobody breaks them down at junior level.

So the players who improve fastest are usually the ones who happen to have someone explaining it to them. The Blueprint is that explanation, written down, for one position, for six weeks.

"It's not your speed or size, it's what you see before the ball gets to you." And that read can be taught

The development model

Six weeks, three phases

Every position group follows the same arc. Understand it, then recognise it in a game, then influence the game with it.

Weeks 1 and 2

Foundation

Understand and execute the fundamental requirements of the position.

Watch, then understand
Weeks 3 and 4

Application

Recognise game situations and make better decisions inside them.

Train, then apply
Weeks 5 and 6

Mastery

Read complex pictures and influence the game beyond individual actions.

Reflect, then refine
Inside a single week

How one module runs

1

Watch

NRL footage of the decision being made properly, cut and annotated so the point is obvious.

2

Understand

The core question for the week, plus the five teaching points that answer it.

3

Train

The concept taken onto the field as something they can rehearse, not just agree with.

4

Apply

Take it into the weekend's game, then reflect on what they actually saw.

The curriculum

Pick a position. See the real six weeks.

This is the actual content, not a summary of it. Every week has a module and the core question your player will be able to answer by the end of it.

Halfback and five-eighth both sit under Halves. Prop and lock sit under Middles. Second row sits under Edge Backrow.

See a real week

This is Week 1 of the Hooker Blueprint.

Not a mock-up and not a teaser. Two pages: the module itself, then the film room where the same principles are shown in an NRL game. Every week of every position group is built this way.

Page one of the Hooker Blueprint Week 1, titled Service: the goal for the week, four non-negotiables and the language we coach in.
Page 1 · The module

Service

The goal for the week, the four non-negotiables that deliver it, and the language we coach in — so your player and their coach are using the same words.

Page two of the Hooker Blueprint Week 1, the Film Room: five NRL clips with the dummy-half circled and the read explained beside each one.
Page 2 · The film room

Vision in action

Five clips from NRL games with the dummy-half circled and the read written out beside it, so they see the decision before they are asked to make it.

Shown: Hooker, Week 1 of 6. Tap a page to read it full size. Halves, Middles, Edge Backrow, Centre, Wing and Fullback each get their own six.

What's included

What your player actually gets

6

Six position modules

One a week, in order, built on the position group your player plays rather than a generic junior syllabus.

▶

Filmed and broken down

Every session is filmed and the decision is broken down on screen, so they see the read before they are asked to make it.

?

A core question each week

One question to carry into the weekend. It gives them something specific to look for instead of "play well".

●

Teaching points

Five concrete coaching points per module. The things a good coach would tell them, in the order they need them.

PDF

The written Blueprint

Each week as a PDF, so the module, the core question and the teaching points are there to work from and take to training.

▢

Read it in the app

Every week unlocks in the PlayIQ app on a phone, a tablet or a laptop. Your player ticks each one off as they go.

Honest fit

Who this suits

A good fit if

  • Your player has settled into a position and wants to get properly good at it
  • They train hard but nobody has explained the decisions their position has to make
  • They are in the Under 12s to Under 18s range
  • They will put in twenty minutes a week watching and thinking, not just running
  • You want to see the curriculum before you commit, which is why it is all on this page

Probably not yet if

  • They are still rotating through every position and have not landed on one
  • You are after a fitness or speed program. This is about decisions, not conditioning
  • You want someone watching their games and giving personal feedback. That is the IQ+ Full Season
  • They want a coach on hand to ask questions as they go. That is Drills and Coach Access
Questions

The things parents ask first

How much time does it take each week?

About twenty minutes to watch and work through the module, then they carry one question into their normal training and their weekend game. It is designed to sit on top of club footy, not compete with it.

What if my player plays more than one position?

Pick the position they play most, or the one they want to own. Plenty of the content crosses over, and several modules such as Tackle Selection and Creating Space appear in more than one position group for exactly that reason. If you are unsure, say so in the enquiry and the PlayIQ coaches will tell you which group fits.

Does this get my player selected in a rep side?

No, and anyone telling you otherwise is selling you something. Selection depends on selectors, timing, who else is in the age group and plenty of things nobody controls. What this does is teach the reads and decisions their position is judged on, so they are a better player going into it. That is the honest version.

Is this the same as The Selection Blueprint?

No. The Selection Blueprint is a free guide about what pathway coaches look for. The Position Blueprint is a paid six-week training program for one position group. Different things, and the free one is a good place to start if you are new to PlayIQ.

What does it cost and when does it start?

$199, one-off, which covers the six written weekly modules in the app. Access runs for six weeks from your start date. Intakes run in blocks rather than continuously, so the next start date goes out with the enquiry reply.

Adding the drills and a coach alongside it is $499 for both, against $596 bought separately.

Can we add a coach to ask questions along the way?

Yes. That is Drills and Coach Access, which pairs the position-specific filmed drills with six weeks of a PlayIQ coach for questions as they work through them. It is $397 on its own, or $499 together with the Blueprint, which is where most families land.

Works alongside

The rest of the pathway